Hello there @halitkoc2 ! Let’s see what we can do here.
From your provided logs, similar packing issues have been encountered through the community. Please test the resolution methods applied in them for your scenario:
Hello, it’s my first time packaging in unreal and i’ve ran into the error highlighted in yellow below when attempting to package for windows:
[Capture]
I am still using unreal engine 5.1, I only used blueprints, I have installed visual studio 2022 with the correct modifications (.net framework, c++ for games, c++ for desktop development. Can someone please tell me how to fix it?
Thank you
Hello, For a few days I have not been able to compile my project. I am on UE5.4. I think it comes from the VS version. Also, when I try to open my UE5.4 project to UE 5.5, I also get a message about VS. If this is the problem, I don’t know how to find and install the right version (I’ve looked for solutions but the one I’ve tested doesn’t work). Thank you for your help. Here are the last lines during compilation:
UATHelper: Packaging (Windows): Warning: Visual Studio 2022 compiler is not a pref…
Hello! I tried to package my project and it failed. It said this:
UATHelper: Packaging (Windows): Log file: C:\Users\jtw26\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\UBA-Fight_game-Win64-Shipping.txt
UATHelper: Packaging (Windows): Cleaning Fight_game binaries…
UATHelper: Packaging (Windows): Available x64 toolchains (1):
UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433
UATHelper: Pa…