Hi,
I’m new to game programing so I’m trying to make a Pong game,
I manged to make my ball bounce when it hit the player using the “projectil Movement” but I want my ball to deviate from its direction when the player moving Up or Down, so I Made A BPI “BPI_OnHit” and implemented to my “BP_Balle” and put a simple “Print String” To see if it’s working.
Both in the “BP_Player” and “BP_Balle” the collisions form the “Collision Box” are set as Block all dynamics
And in my “BP_Player” I call the “OnHit Event” from the BPI in the “OnActorHitEvent”
But nothing is printing when the ball hit the player, and I don’t see what I’m doing wrong here.
thank you