I cant get my Ai zombie to navigate towards my players house, as its primary objective. I've linked an image of what ive done so far

Did you set an AiController in the defaultstab of the Zombie Blueprint? Also do you have a proper navmesh?

You also don’t have to move every zombie on its own. You can get all of them with “Get all actors from class” that returns an array that can be used with a for each loop to move every zombie at once.