I can’t freely move my cinematic camera while playing my sequence
What am I missing here?
As you can see, the camera can’t be animated while playing the Sequence.
For some odd reason, the camera jumps back to a specific place.
I know I am missing something here, but what is it?
As soon as the time in Sequencer changes, an evaluation will happen. That means whatever actual data/keyframes/curves you have, will be evaluated. Sounds like you’re temporary change to the camera is getting lost when you change time (which is the correct/normal behavior) So your options are:
Adjust/move the camera, set a keyframe (this stamps down your temporary change to the camera), then change time
Enable autokey so that when you adjust/move the camera, a key will automatically be set.