I don’t see your sphere collision So, pretty much, you just get all actors inside the sphere collision, and only apply damage to it.
Or, you can use a Radial Damage and just use that radius to cause damage to surrounding actors.
I don’t see your sphere collision So, pretty much, you just get all actors inside the sphere collision, and only apply damage to it.
Or, you can use a Radial Damage and just use that radius to cause damage to surrounding actors.