It sounds like the character still has animation on the root, even though all Root Motion settings are set to ‘off’. Is this the case?
If so, you have a couple options.
- You can go back into Max/Maya/Blender and actually delete the animation off of the root itself
- Set the animation sequence to enable root motion, but make sure Root Motion is disabled in the AnimBP (I’m not positive this will work, but it’s a workaround from changing the content itself)