i just started using the Send2ue4 addon on blender which allows u to export super fast and easily. previously i had already and imported animation with skeleton and physics stuff and it worked fine, but when i export via the addon it looks like it’s changing the skeleton somehow? buz i can’t change it and the engine treats it as completely different asset, so I’m not able to combine it.
this is the new skeleton.
this is the old skeleton except that it has an extra socket
Best answer is likely to be “Don’t use that trash”…
really? it looks really useful tho it’s super fast, i make a change i press a button and i see the results immediately…
If you export your FBX right you can click “re-import” and get much better results.
that’s gonna reimport everything which is not what i want most of the time.
No it doesn’t. It re-imports the specific mesh from the saved fbx.
Weather that be skeletal or not.