I can’t change my Sun height in the level blueprint. No directional light actor linked with it. Here’s the code:
That does make sense, however even if I set the value directly the sky doesn’t change.
You’ll need to call Refresh Material too…

Was going to say.
The Sky Sphere BP has a dedicated method to cause the material to update with the new variables.
AND, it’s a bad idea to run it every tick inside the level bp…
I can understand that but I’d need to to make sure the time is synced with whatever is in the Now node.
The now node is avaliable anywhere. But it is also reliant on system time, so I wouldn’t necessarily use that…
Hero

