I cant call custom event from another blueprint

I’ve searched everywhere on how to call an event from other blueprint but it just doesnt work for me. For a test i just want to press z to get hello. The array is empty and at this point i dont even know what im doing.


You have to enable input on the first BP. It’s in the main details screen, enable for player0.

You also don’t need the cast, it’s just not doing anything, that’s why it’s blue.

Also, you need a copy of each blueprint in the map, and press play ( just checking :wink: )

Thank you so much. I didnt knew i had to place it on the map i thought since its not a prop it doesnt have to be on said map

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Yes. When the blueprint is being edited, or is just sitting in the asset browser, it’s just a definition.

It won’t actually do something, until it’s an ‘instance’ ( a real one ), in the map.