I can't call a timeline multiple times in different places

I can’t “play”, update or “reverse” the timeline in another event graphic. I’ve tried everything to make it work but nothing works. I’ve tried to create custom events, functions, event dispatching but none of that works. Well, I may be doing it wrong, but can someone help me as I do to “play”, “flip” etc … A timeline from several different places, in different events graphics?

NOTE: What I wanted to do was: when the doll arrives at a certain point on the map, a menu will appear, this menu will contain an option called “im though” that when the player clicked on that option, an animation of him would run through the door and that when he was near the door, if it was closed, it would open; if it was open, after a while, it would close. Help me please!