Last Monday Epic changed the name of some classes on the verse
Change that I had to fix on my project
I tested all these changes locally and everything seems to work well
But as soon as I wanted to make a build to make a private version
The validation failed at the Verse Persistence step
And as soon as I wanted to see where the problem was located
the system points me to a line of code that has been fixed and pushed
In addition, I have completely deleted this verse script and yet it seems to continue to be present when I make a build
The target_info class has no persistence on my island
target_info is a class entirely managed by fortnite
Last Monday it was replaced by a new class named fort_target_info
Is this the pathing for your pc’s project files? is there anything there?. Also Im confused are you not able to make private versions? why is the error being shown on the creator portal and not in the editor when attempting to make a private code?
Now I don’t know what to do anymore!
Someone to help me? ^^’
I summarize my situation:
since last Monday (02/12/24) I had to update some lines of my versed code because of update 33.00
locally on my pc everything works
i can launch test sessions and put a private version online
And the memory calculation is valid
But when I want to check that everything is perfectly valid I make a publication attempt
But the latter fails at the step: Verse Persistence
The error indicated is that it does not recognize an identifier
Nothing difficult for me. But what poses a problem is that this famous identifier was changed, when updating my code so that it is compliant with version 33.00
And the script targeted by the error is supposed to no longer exist
Does anyone have a solution to this problem?
PS: The indicated address of the file does not exist on my PC either.