So im trying to access a property to modify its value but i cant seem to find the right way to access it in my script. I have a character class and in the bluprint editor i can see whats on the image but i dont know to access it in my code.
sorry i wasnt precise enough. i meant in a c++ script.
In that case, they are a set of booleans on your pawn
bUseControllerRotationYaw/Pitch/Roll
Change them to true/false as you need.
This work thank you so much.

