I have created my character in the blueprint and stuff but when i hit play, i cannot access my character and instead i just fly around, this is a big issue, how do i enable my character?? Note - i did change the gamemode and default pawn
and compile what am i missing??
Hey Nash32,
First:
Make sure your game mode has your Pawn class set as the DefaultPawnClass.
Second:
Make sure that in your World Settings, which you can open by selecting the “Settings” button at the top center of the editor window and select, “World Settings” - This will open another tab in next to the “Details” Tab - that “GameMode Override” is set to your game mode class.
I did exaclty what you said but it didnt make a difference, any other way?
Can you open the map you want to play and then make sure the “World Settings” tab is showing and then take a screenshot of the entire screen and send that to me?
Make sure the drop down for “Selected GameMode” is open - so it shows DefaultPawnClass, HUD Class, Player Controller class, etc…
Thanks.
here it is
I just set that to “MyPlayer” but im still flying around
Here is the tutorial to setup a Character. Follow it closely:
https://docs.unrealengine.com/latest/INT/Engine/Animation/CharacterSetupOverview/
First: Make sure your game mode has your Pawn class set as the DefaultPawnClass.
Second: Make sure that in your World Settings, which you can open by selecting the “Settings” button at the top center of the editor window and select, “World Settings” - This will open another tab in next to the “Details” Tab - that “GameMode Override” is set to your game mode class.
In your gamemode, the pawn isn’t your pawn but the default pawn …
