I have created my character in the blueprint and stuff but when i hit play, i cannot access my character and instead i just fly around, this is a big issue, how do i enable my character?? Note - i did change the gamemode and default pawn
and compile what am i missing??
I did exaclty what you said but it didnt make a difference, any other way?
Hey Nash32,
First:
Make sure your game mode has your Pawn class set as the DefaultPawnClass.
Second:
Make sure that in your World Settings, which you can open by selecting the “Settings” button at the top center of the editor window and select, “World Settings” - This will open another tab in next to the “Details” Tab - that “GameMode Override” is set to your game mode class.
Can you open the map you want to play and then make sure the “World Settings” tab is showing and then take a screenshot of the entire screen and send that to me?
Make sure the drop down for “Selected GameMode” is open - so it shows DefaultPawnClass, HUD Class, Player Controller class, etc…
Thanks.
here it is
I just set that to “MyPlayer” but im still flying around
Here is the tutorial to setup a Character. Follow it closely:
https://docs.unrealengine.com/latest/INT/Engine/Animation/CharacterSetupOverview/
First: Make sure your game mode has your Pawn class set as the DefaultPawnClass.
Second: Make sure that in your World Settings, which you can open by selecting the “Settings” button at the top center of the editor window and select, “World Settings” - This will open another tab in next to the “Details” Tab - that “GameMode Override” is set to your game mode class.
In your gamemode, the pawn isn’t your pawn but the default pawn …