I am following this video tutorial Unreal Engine 4 Tutorial - Ability System Pt.4 - Interrupting - YouTube and at 12:58 he asks to highlight the Interrupted Animation Variable and to right click the event graph and find Animation Finished (Interrupted). It is not there for me. Did they change this from 2 years ago? Is there an alternative?
Specific Animation Finished Events are still around, but you have a few alternatives.
There is a generic “on animation finished” event. You can check if interrupted was the animation and go from there. Alternatively, there’s a node called “Play animation with finished event” just plug your animation variable into “in animation” and continue the code after “Finished”