This is the error message I get every time I try to create a C++ project in UE4.10.2
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files (x86)/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe TicTacToe3 Development Win64 -project="C:/Users/Tanner/Desktop/Unreal Projects/TicTacToe3/TicTacToe3.uproject" -rocket -editorrecompile -progress -noubtmakefiles -2015
@progress push 5%
Parsing headers for TicTacToe3Editor
Running UnrealHeaderTool "C:/Users/Tanner/Desktop/Unreal Projects/TicTacToe3/TicTacToe3.uproject" "C:\Users\Tanner\Desktop\Unreal Projects\TicTacToe3\Intermediate\Build\Win64\TicTacToe3Editor\Development\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -rocket -installed
Reflection code generated for TicTacToe3Editor in 6.2786673 seconds
@progress pop
Performing 10 actions (4 in parallel)
[2/10] Resource PCLaunch.rc
[3/10] Resource ModuleVersionResource.rc.inl
fatal error C1510: Cannot load language resource clui.dll.
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\Tanner\Desktop\Unreal Projects\TicTacToe3\Binaries\Win64\UE4Editor-TicTacToe3.dll
Total build time: 13.01 seconds
I believe this
fatal error C1510: Cannot load language resource clui.dll
is the problem
- I’ve installed Windows SDK
- I have VS Community 2015
- I have CS Common Tools
I don’t know where to go from here.