here is the report
Running D:/UE_5.8/Engine/Build/BatchFiles/Build.bat -projectfiles -project=“D:/Unreal Projects/ironandblood/ironandblood.uproject” -game -rocket -progress
Using bundled DotNet SDK version: 10.0 win-x64
Running UnrealBuildTool: dotnet “..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -projectfiles -project=“D:/Unreal Projects/ironandblood/ironandblood.uproject” -game -rocket -progress
Log file: C:\Users\??巵ĵ???\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some Platforms were skipped due to invalid SDK setup: Win64.
See the log file for detailed information
Generating VisualStudio project files:
Discovering modules, targets and source code for project…
Writing automation project files took 0.07s
Unexpected ProjectFileFormat ‘Default’
Result: Failed (OtherCompilationError)
Total execution time: 7.50 seconds
what should I do to solve it