I cannot add a language that can be selected in Create Localized Asset.
The language of the Unreal Editor is set to Japanese.
I want to create a Localized Asset in English.
The steps is as follows.
- Create the “L10N” folder directly under the Content folder.
- Create the “en” folder directly under the “L10N” folder.
- Add English to “Cultures” in the Localization Dashboard.
- Run Compile Text.
- Move the cursor to Asset Localization → Create Localized Asset in the context menu of Content Browser.
As a result, English has not been added to the languages available for selection.
Is anyone else experiencing the same issue?