Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 5089] /Engine/Private/ShadowDepthVertexShader.usf:250:26: error: use of undeclared identifier ‘VertexFactoryGetInstanceIdLoadIndex’ uint InstanceIdIndex = VertexFactoryGetInstanceIdLoadIndex(VFIntermediates); ^ D3DCompileToDxil failed. Error code: Unspecified error (0x80004005). /Engine/Private/ShadowDepthVertexShader.usf:208:40: error: use of undeclared identifier ‘VertexFactoryGetViewIndex’ LayerIndex = bUseGpuSceneInstancing ? VertexFactoryGetViewIndex(VFIntermediates) : LayerId; ^ Failed to compile default material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial!
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
please tell me how to solve it!
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll