I can’t open any project – the system keeps crashing and below is the info I get.
Can anyone HELP PLEASE?!
LoginId:b51ca3844c8a5c51d377f893b666ac63
EpicAccountId:b737a30ddd9c4e3a956206bf78f60983
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 2762] Failed to load special material ‘InvalidLightmapSettingsMaterialName’ from path ‘’.
UnrealEditor_Engine!LoadSpecialMaterial<TObjectPtr >() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:2764]
UnrealEditor_Engine!UEngine::InitializeObjectReferences() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:2935]
UnrealEditor_UnrealEd!UEditorEngine::InitializeObjectReferences() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:908]
UnrealEditor_Engine!UEngine::Init() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:1867]
UnrealEditor_UnrealEd!UEditorEngine::InitEditor() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:654]
UnrealEditor_UnrealEd!UEditorEngine::Init() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1000]
UnrealEditor_UnrealEd!UUnrealEdEngine::Init() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:85]
UnrealEditor_CitySampleEditor!UCitySampleUnrealEdEngine::Init() [D:\build++UE5\Sync\LocalBuilds\CitySample\Windows\Source\CitySampleEditor\CitySampleUnrealEdEngine.cpp:19]
UnrealEditor!FEngineLoop::Init() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4256]
UnrealEditor_UnrealEd!EditorInit() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdGlobals.cpp:111]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:159]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330]
UnrealEditor!__scrt_common_main_seh() [d:\a01_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
LoginId:b51ca3844c8a5c51d377f893b666ac63
EpicAccountId:b737a30ddd9c4e3a956206bf78f60983
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 2762] Failed to load special material ‘InvalidLightmapSettingsMaterialName’ from path ‘’.
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_CitySampleEditor!UCitySampleUnrealEdEngine::Init() [D:\build++UE5\Sync\LocalBuilds\CitySample\Windows\Source\CitySampleEditor\CitySampleUnrealEdEngine.cpp:19]
UnrealEditor
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll