Hello. I started having a recent issue with UE4. I can no longer build for Android by using Project Launcher…
I have my sdk updated, I run VS 2017 and I have the binary version of the engine. This used to work until 2 days ago when it started to give me these errors in the log: ProjectLauncher.log
What I tried so far: Deleting intermediate and saved folders, verify engine files, downloading and installing the engine again, generating VS files again, FILE->Refresh Visual Studio files.
I tried to build and launch it from Project Launcher but on a different platform like Windows and builds just fine.The issue also appears when I try to package for Android. I hope somebody can help me. Thank you in advance!