I am trying to get my "photo interactive" actor to disappear after hitting the E key while looking at it.

I am new to unreal and have no clue what I am doing. I am trying to figure something out… here is what it have.

1 Like

Did you enable input on the actor?

image
Are you meaning this? If so, I just tried the receive input on Player 0 and it didn’t work still.

Do you have more than one photo actor in the scene? If so, you’ll need to turn off ‘consume input’ on the E node.

I do not, it is just the one.

The code is in the player, right?

Try putting debug print strings here

Are all these nodes firing as you expect?

The code is in the player, I am not sure how to add debug strings im very new. I used this code for a door opening prompt and it worked just fine.

It’s just a node ‘print string’, priceless debug information.

Like this?

1 Like

Yes, except with different things in them, so you can tell what’s going on :slight_smile:

Is this okay?

Yes, what happens?

Nothing, it still isn’t working :frowning:

You can use them to track down what is not happening

My faves are

  1. E doesn’t work

  2. Line trace doesn’t hit

It doesn’t seem to be showing anything is wrong unless im just slow

When you run it it’s says nothing? ( top left screen )

Then, you still need to monitor those FALSE branches, like I mentioned :slight_smile:

Ohh it did i just didnt see it.
image

should i go ahead and monitor the false branches still?

Well, it’s look like the actor doesn’t have the tag, from that?..

What does that mean I should do? I know very little about the program.