I’ve been doing this tutorial ?v=g7CTPS-5JsE∈dex=23&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE and i can’t figure this issue out. Trigger box makes invisible wall and can’t shoot through it for some reason, ive tried every collision preset and nothing is working. Also i can’t make some objects to simulate physics, its greyed out. Please help me out here fellas, I’m pretty new to this Thanks!
Anyone? Help please.
Do you use a bsp brush for the wall or a mesh? -> use the “destroy” node or a combination between the “visibility” node and a set collision
What kind of objects do you mean? -> you can just do that with static meshes
Let’s focus on the trigger box first please. Do you know a fix?
You have to be a little bit more specific:
-what do you do with the trigger box?
-is he blocking the projectile?
-post your blueprint setup when you enable an action with it
It’s exactly as in the tutorial.
Nothing ? Anyone ?
I cannot believe no one can help with such tiny bug. Big community but no help.
Without some sort of BP or code it is just not possible to tell what is going on. Sorry I can’t help without something to look at and I doubt anyone else could.
How do i show you it? Screenshot of BP?
yes make it so its readable
As in close up? Or is there a mode for that?
Just make sure the grid is 1 to 1 and enough stuff shows on screen. If you have to make several screens. I’ll be back tomorrow and check here.
Here ya go: ://imgur/a/xtNBq
Scroll down for more.
It could be not “exactly” like in the tutorial, because then it should work.
Did you the series from 1-11 or started with 11?
Event started “learning Stuff” Branch true “working, next step”.
false “error go back a step”
Use a trigger volume maybe instead of a box instance.
edit: Oh wait are you using an older version?
Yes, i started from the beginning and went through the series.
I am using the latest one. 4.9.
Ill try the volume i guess. Hope it works the same.
Is that all you need ?
I didn’t know you required more since you said you would try the volume trigger. Well?