Here I am doing some fancy thing for clamping rotation, I know there is better way to do clamping which is not this much messy.
I saw some nodes - Clamp (flaot) and etc.
Can we use them to limit the nodes?
Code for Clamping Steering Wheel for my Car:
Here Clamping Camera because camera got buggy if we look in 90 or -90 degrees:
I am new in UE Game Development so I am sorry if my questions are not relevant.