I am looking for artists wich both know and will be able to create 3d models of serious characters and serious detail from all across media we have which they think are up for a deal of use by others

Crisis Warfare
1Brace
Melee Body body

2Rejection
Melee Body spirit

3Endurance
Melee Body mind

4Pressure
Melee Body soul

5Degradation
ranged body body

6Provision
ranged body spirit

7Exhaustion
Ranged body mind

8Heave
Ranged body soul

9Choke
Melee spirit body

10Consumption
Melee spirit spirit

11Implosion
Melee spirit mind

12Enter
Melee spirit soul

13Rupture
Ranged spirit body

14Destruction
ranged spirit spirit

15Explosion
ranged spirit mind

16Leave
Ranged spirit soul

17Hindrance
Melee mind body

18Jeopardy
Melee mind spirit

19Immobility
Melee mind mind

20Meddle
Melee mind soul

21Drive
Ranged mind body

22Security
Ranged mind spirit

23Agility
Ranged mind mind

24Shift
Ranged mind soul

25Impediment
melee soul body

26Acceptance
Melee soul spirit

27Stagnancy
melee soul mind

28Exile
melee soul soul

29Relive
Ranged soul body

30Protection
Ranged soul spirit

31Speed
Ranged soul mind

32Alarm
Ranged soul soul

body beats body
spirit beats spirit
body beats spirit
spirit beats body
mind beats mind
soul beats soul
mind beats soul
soul beats mind

the plan is to have two types of cards the profile card and the material card.
the profile card has an amount of each variable marked on the card and tricks may be done within the limits and forces which may be found in the lists typed above this paragraph. one of the infinite tricks you can do is gain power through experience and use material cards to mark it along with a log but you must have enough material cards. material cards always only have one of the variables listed above.

I am confident in crisis warfare because the the variables actually end up acting like themselves and are in a well rounded list of what should be the first set of variables meaning all variables may be be reached without any lopsidedness through them.

if anyone is interested in helping me i will give them other styles of this which i have found which are very helpful. to prove this i will state that congregation anointment synergy and express are there also and evidence (though i think the exact type of evidence may be somewhat of a let down still… just the forces of the fight in reality i guess) is discoverable though taking the first statement (congregation) and saying its version of the next thing until you reach it. there is also a guaranteed front push style base style set (which may find the rest of them like the way the base variables reach all other variables) which may be reached the same way like readiness for instance. this work is always tedious in the fact that you have to get the exact words so pardon my accuracy if it turns out it is off.

if you would just stick through it with me though i would pay you but as of right now i do not have any money but there is allot of free software out there and the game is fun so i am hoping it would lend you energy to do something towards a better income.

Greetings @Eraphet !

Welcome to the Unreal Engine community! :medal_sports:

Just so you’re aware, this topic has been moved from Community - Showcase to Community - Got Skills? Looking for Talent?. The Showcase forums are specifically for game devs and artists to show off their works in progress or completed projects. We have a separate forum dedicated to members looking for talent to add to their team.

There is nothing additional that you need to do for your post to receive visibility. It’s just that instead of finding your post in the “Showcase” forum, it is now in the “Got Skills? Looking for Talent” forum.

Just remember, when posting, please review the forum categories to ensure your topic is posted in the most relevant space.

Wishing you the best of luck,

Your Friendly Neighborhood Moderator :smiley: