Like all the graphics books out there like gpu gems 1 2 and 3 and gpu pro series 1 2 3 4 and 5, I am not able to figure out which book should I read or should I read all of them?
What are you wanting to learn?
Thanks for the reply.
Advance Physics and Mathematics techniques for shaders,rendering and lighting that then can be translated into Code.
Do you really need advanced shaders? Is there something that you want to do that the UE4 material system isn’t capable of doing?
Yes I really need advanced shaders.I want to put my own technology into UE4.
Sounds interesting that you want to put your own technology into UE4. What are you creating by the way?
Making me curious, hehe…