Everything is working as intended but I am getting this error:
Blueprint Runtime Error: “Attempted to access index 0 from array Inventory of length 0!”. Node: Update Quantity Graph: Add Item Function: Add Item Blueprint: InventoryComponent
This is my code:
Add Item Bp posted by anonymous | blueprintUE | PasteBin For Unreal Engine
What do I need to do to get rid of the annoying error?
Mind-Brain
(Mind-Brain)
January 18, 2025, 2:03am
2
Hey @BrainDeadLabz !
You need to post the insides of those custom functions! What’s happening is you’re trying to get an index of the Inventory array that isn’t there, giving you a null reference exception. Which, if this code is correct, shouldn’t happen UNLESS the bool output of your previous function was backwards. Give looking into that a go!
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Here is the check existing item function:
Check Exsisting Item function posted by anonymous | blueprintUE | PasteBin For Unreal Engine
and here is the UpdateQuantity Function
Update Quantity Function posted by anonymous | blueprintUE | PasteBin For Unreal Engine
Not sure what’s going on I’m so confused and been trying to get this working since 7am this morning… any help would be appreciated
EDIT: ADDED THIS BIT OF CODE:
Now it’s fixed…
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system
(system)
Closed
February 17, 2025, 2:26am
4
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