I am very new to Unreal Engine, so I don’t know what I don’t know.
I am attempting to animate a simple hand wave from the first person POV.
To do so, I am placing a Control Rigged mannequin in my scene, attaching a camera to the head, and posing the skeleton at my key frames. I am then baking the sequences.
I am experiencing 3 major issues that are driving me insane
1: There are no in-between frames between my first and second Key Frames
Each time I bake the animation, the first key frame jumps to the second without any inbetweens. From there, the rest of the key frames have inbetweens, but not the first two.
2: I cannot preview the animation in sequence editor timeline
While I am posing my character, I am unable to play back the animation w/ the “play” button. I cannot see how I did until I bake the sequence and review it after-the-fact
3: I often cannot see the mesh
Sometimes, I can see the rig, but the mesh itself is not moving.
What am I doing wrong? Are these known bugs or simple user error?