Been testing out OBC, got myself a headset and some fun stuff to work on. I really want to do some kind of weekly tutorial/quick-tip series or something… got a few ideas, but any suggestions?
I’ve been streaming from work lately but I tend to get distracted by colleagues a lot, so I think I’ll start streaming form home instead and work on some interesting things
Topics I can cover:
- Adv. Shaders & Materials
- C++ Programming (Multi & Single Player)
- Visual FX / Particle Systems - General Tech Art Stuff
- Game Design Theory / Level Design
- 3D Modelling / Texturing etc.
- Blueprinting (Multi & Single Player)
- General Engine / Editor Consulting