For the life of me, I can’t find out how to change my player pawn from when I’m in my main menu.
What I’ve done to work around the limitations and issues of the Gear VR is make everything exist within the 3D world. I’ve created a main menu with widgets that can be interacted with by the character’s widget arrow component, and that, coupled with changes to the HUD and character to allow interaction with the outside would, have made this a viable option for menu building, though it is more tedious than I would have hoped.
How can I get a widget to load a map and let me play as my character, instead of the default character class I made that lets me choose options in the main menu? Is there a way to change your Pawn Class so that I can go from being in my main menu pawn to being in a game pawn in a level, and vice-versa?