I added sword and when i pick it converts to sphere

Horror - Unreal Editor 2024-09-13 11-59-13.mp4 - Google Drive video link attached plz help

Plz post script :slight_smile:

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(post deleted by author)

What does equip weapon do? This actor seems to cotantain a static mesh sphere - is this important?

yes that sphere mesh is model of sword

?

it picksup the weapon

You need to show the script…

where to find script

Double click the function.

can you connect me on google meet

No.

1 min

So you’re not really picking up anything, or equipping anything:

You just show the mesh the actor already has - what is the mesh asset set to in Weapon Static Mesh Component above?


I can see pieces of confusing script all over - you have an interface comms and a sphere overlap. How do you want it to work? Player walks into a weapon and equips it? We do not need to press E to equip?

Just gonna shoot this out there …is the meshes default set to a sphere? Also, personally id have the sword be a separate actor and use attach actor to component instead of just toggling visibility on it like this, seems like a recipe for all sorts of issues

wants the player to press e to equip

i think so