I added exponential height fog and now there's black at bottom?

I added exponential height fog and got black at the bottom. Please help and thank you for your time.

Sorry still getting use to Unreal Engine 5. Been watching tutorials but can’t find a fix.

If you add EHF, but set the amount to zero, you will get a black line.

Try .1

Thank you for your reply. Is it fog density I need to change? it was on 0.02 I changed it to 1 it went black more and I put it to 0 the black is now gone. I hope it doesn’t take away the EHF. Sorry, I am still learning all this and I really appreciate the reply thank you.

Sorry, I meant .1 ( point 1 / one tenth :slight_smile: )

Yeah, 0.1 just puts black back. Is it because I used the BP_SKY_SPHERE. I am sorry to keep replying.

For me, changing the color of FogInscatteringColor fixed this issue.

blackfog

this might be too late but in case someone has the same issue in the future heightfog seems to only work with a skyatmosphere atleast for me and make sure it has heightfog contribution set to a value higher than 0

That’s literally the only way it’s supposed to work… Should be in the docs. if it’s not, you should bug the doc people about it.