What is Unreal Prefabs ?
Unreal Prefabs is an Unreal Engine 5 plugin that empowers you with prefab composition in a similar way Unity and Child Actor Components does, while being safer and staying in the Unreal Engine workflow. It supports singleplayer and multiplayer projects.
To make it short, this means turning any Actor Blueprint into a prefab with customizable spawn parameters and properties. It works out of the box in both Blueprint and C++, with editor previews and easy setup. Giving your team a faster and more maintainable workflow.
This plugin was designed and built after years of Unity and Unreal Engine experience. Many of the unavoidable UE pitfalls were considered and this plugin will solve the important ones.
Examples of use cases
A house actor Blueprint, with inside multiple rooms (each a Blueprint), each rooms has some other components and other actor Blueprints (for example: a BP Door, BP Light Switch, ...).
A tree BP which randomly picks what BP fruit to spawn on each branch.
A BP door with a BP pressure plate or a BP button.
And so much more...
More
Official Discord for support and questions.
Official Docs for learning more or getting started.
See the FAQ section below for more information.
Once you buy this plugin on Fab you (and your dev team) can request a free access to the private source repository for fast updates & fixes. See here for more information.
This plugin has the following required unreal engine plugin dependencies: DataValidation.