An animation I’ve done in Unreal Engine. Real time is much easier to work with than renderers.
I modeled the hydroelectric in sketchup and maya, imported in UE4 and used matinee to render. Done in 36h.
cool concept
Really nice concept and very easily understandable. Nice optics anyway
Awesome ! Very cool that is exactly where I wanted to go with motiondesign a few years ago.