An animation I’ve done in Unreal Engine. Real time is much easier to work with than renderers.
I modeled the hydroelectric in sketchup and maya, imported in UE4 and used matinee to render. Done in 36h.
cool concept
Really nice concept and very easily understandable. Nice optics anyway ![]()
Awesome ! Very cool that is exactly where I wanted to go with motiondesign a few years ago.