HWB Games - HWB Menu System

A complete, modular menu solution for Unreal Engine.

HWB Menu System is a C++ and Blueprint plugin providing customizable menus, settings, loading screens, media galleries, and gameplay integration.

Key Features

  • Main Menu: New Game, Continue, Load, Settings, Credits, and Exit.

  • Pause Menu: Resume, settings, save management, gallery, and return to main menu.

  • Graphics Settings: Resolution, display mode, VSync, FPS limits, and quality controls.

  • Media Gallery: Image and video presentation.

  • Campaign Management: Campaign browsing and selection.

  • 3D Frontend: Character or actor presentation with configurable cameras.

  • Loading Screens: Custom backgrounds, tips, animations, and effects.

  • Audio: Menu music and presentation controls.

  • Customization: Configurable themes and backgrounds.

  • Save Integration: Optional HWB Save System support.

Requirements and Dependencies

  • Unreal Engine: 5.8

  • Platform: Windows 64-bit (Win64).

  • Required Plugin — Enhanced Input: HWB Menu System depends on Unreal Engine's built-in Enhanced Input plugin for input handling and control remapping. Enhanced Input must remain enabled.

  • HWB Save System: Optional; not required for standalone operation.

Documentation

English and Portuguese documentation is included at HWBMenuSystem/Documentation/.

Promotional Media Notice

Some promotional images use AI-generated illustrative environments. Demo maps, characters, and illustrative environments are not included in the plugin package.

HWB Games — Professional Tools for Game Developers.