HWB Games - HWB INVENTORY

HWB Inventory — Modular Inventory & Equipment System for Unreal Engine 5

Build immersive RPG, survival, and adventure experiences with a flexible C++ and Blueprint inventory solution.

HWB Inventory 1.2.0 combines grid-based storage, equipment management, world interactions, and customizable item behavior in a unified system.

Key Features

  • Grid Inventory: Drag, rotate, organize, and transfer items between containers.

  • Item Stacking: Configurable stack limits, splitting, merging, and quantity-based transfers.

  • Item Actions: Configurable primary and quick actions, including Blueprint extensibility.

  • Equipment System: Dedicated equipment slots, hands, backpacks, and character visualization.

  • Quick Access: Six configurable shortcuts for frequently used items.

  • World Interaction: Nearby item detection, pickup, dropping, and recollection.

  • Nested Containers: Manage storage inside other containers.

  • ItemCore V2: Shared item definitions, individual item identity, and extensible properties.

  • Save Compatibility: Optional integration with HWB Save System for inventory and equipment persistence.

  • Customizable UI: Item tooltips, interaction feedback, and configurable interface behavior.

Built for Developers

Extend gameplay through C++ and Blueprints without rebuilding core inventory mechanics.

Requirements

Unreal Engine 5.8; validated on 5.8.3 for Win64. Enhanced Input is required and must remain enabled.

Save integration is optional. World-item persistence is validated for complete maps/PersistentLevel; streaming and World Partition are not certified.

HWB Inventory — Your items. Your rules. Your game.

HWB Games — Professional Tools for Game Developers.