Hello,
I struggle to find a tutorial series that takes a humanoid creature (with retopology, textures, clothes, groom hair) to a finished character blueprint in unreal engine - including face animations.
I am not much of an animator and would prefer using an existing animation library, this should also include face-animation.
As alternative, motion capture (for the face) may be interesting - to make her talk.
I think the best choice would be the Epic skeleton for the body (already have information for this)- but how about the face animations?
I can of course, create blendshapes, but which animation library or motion capture would use them?
Do you know tutorials for this specific topic?