Huge RPG styled landscape showcase WIP

Thank you all for the kind words. It really pushes me to keep working on it.

@ StJimmy: The Lighting is dymanic. I couldnt live without a dynamic day/night system :>.

At the moment im rebuilding the landscape itself again. The heightmap i genereted was only 8k for a 16 by 16 km area and that doesnt give me the detail i want. Im going for 16k now and hope that this will give the landscape another edge. One thing i cant get my head around is, that the streaming distance multiplayer in the landscapeproxys doesn’t do anything. No matter what value i put in, the landscapemelting always starts at the same distance with the same rate. When i create a single Landscape with 1 heightmap it all works fine. Maybe someone with insight could explain me what im doing wrong xD.