Huge performance hit after using an AI

Hi,
I’m having a really annoying problem with HUGE performance drops after placing the AI ​​in a level. Just by placing it my fps are divided by 2 ( worth adding, that it only happens while I look at it, when it is in sight). It uses a behavior tree and stuff but I can’t get over it.
I also want to add that I’m a bit new to Unreal Engine and game development in general, so any ideas would be helpful.

Could check the size of the textures on the AI. Maybe your AI textures are 8K or something like that???

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Hi
Sorry for not responding for long was busy.
It was some buggy material/element of an model that was the problem. I deleted it and it’s now working like a charm. Also thank You for Your response!
Cheers