My request is simple; add complex and natural alphas to be used for the landscape sculpting tool. Example:
Note- I am unsure on the source of these particular brushes but similar examples can be made in world machine at higher resolution.
Why? Initial reaction may be that these sorts of things should be in the store or made by the community to meet there needs of the particular game they are making. However, these brush alphas would empower the less specialized developer to create natural and gorgeous looking terrains without having to use 3rd party applications or advanced generation methods.
As someone who has been making terrains both in unreal 4 and other applications for a while I have my own brush set in the same way that people who own Photoshop do. But what sets apart applications like Zbrush and Mudbox is Zbrush comes with the needed features to create cool content right out of the box and Mubbox you need to mod to proficiently accomplish the required task.
A list of the Brushes that would help (10 in all is all you would need)