Today I’m coming to you with the following problem: when I look at the sky I get huge frame drops. Whenever I look up or that there;s any of it visible, I get drops. It doesn’t matter if I have a sky box or not.
By frame drop I mean that from a scene that has 20-40fps on 1440p, to a max of 7 fps just by looking up.
I’m using Win7 HP 64-bit, Unreal Engine 4.9.2 and have an r9 290 crosffire, i7 4770 and 16gb of ram.
There’s a bunch of these in answerhub. All have varying issues so this is hard to debug from this. Your PC is pretty good so I’m going to assume it’s ok - unless you have dual r9s. I recall reading that doesn’t perform well in UE4.
Would you recommend on taking an r9 290 out of my system for now? I’ll take a look on that link. It has happened on several projects of mine already, but not all.
More specifically, the transition between the landscape/level area and the skybox where there is foliage visible in the transition. This foliage is animated through standardized texture animation for vegetation.