I’ve got a game mode that populate a widget which is my basic HUD :
AddHud is set in “Reliable” and “Multicast”. Ref_Hud is set in "Replicate.
My widget contains 2 butons :
And when you click on “Host server”, you reach an other level with the listen value to be a “Listen Server” :
When I launch the game, my HUD is displayed on my server but not on my client.
If I click on my “Host server” button, my server changes level, and my HUD is displayed on my client. And I don’t know why :
Do you know why ?
If you can explain this to me, that would be awesome.
Thx