HUD question

How do I get these two values to show up in the HUD widget that I have created?

What I would have done if they where not in my LevelBlue print is to use “castTo” when I “bind” the text.


you are using hud or umg?

There are nice tutorials about umg, get to yt and watch them.

Hey ,

Have you looked at this or this documentation to help you out with creating your HUD? If you’re not exactly sure how to go about this after looking at tutorials, feel free to submit a question to AnswerHub.


yes, but Im to stupid to understand them :slight_smile:
I did however manage to solve it in my characterBLueprint, its one hell of a ugly solve but it worked :))