I am making a HUD and I have the HUD class set to ‘MainHUD’ and my main HUD contains this:
and the ‘Health’ Widget contains this:
I don’t know what the problem is and I really want the HUD to work ![]()
I am making a HUD and I have the HUD class set to ‘MainHUD’ and my main HUD contains this:
and the ‘Health’ Widget contains this:
I don’t know what the problem is and I really want the HUD to work ![]()
Are you creating this HUD in the player’s blueprint or the level blueprint(you should have it in the player’s not the level)? Also it would be good practice to create a variable of the health HUD so you can reference it somewhere else in the blueprint. And check if your world settings are using health HUD in the gamemode.
I would also suggest looking at this tutorial as it should help:
Link Here