HUD Lost after Build

Hi all,

We have another problem concerning the build version of our game. It seems that after we package our game for window, all the HUD, fonts, and blueprint disappear from the game.
Our game BP is set as default in the Map&Mode setting and they are fine when we play it in Editor.

Anyone else is experiencing this? Any help will be much appreciated.

We figured out the problem. It seems that there were duplicate game modes in our project. One created from editor and one added from our Visual Studio. They both have the same names so we set wrong one in our world’s override. Sorry for this.

Letting VisualStudio and Editot create the same duplicate class name could lead to potential problem later on though…