Been messing with blueprints for the past few days trying to learn them (am not a coder more of an 2d/3d artist so wanting to try do everything with just blueprints heh)
managed to learn a lot “i think haha” from all the tutorials on the ue youtube channel. but am stuck on an idea i had.
Looking to show a clickable menu when i mouse over a usable actor ingame.
so far i have it so i can click and use items using a blueprint interface. but that only allows me to do 1 thing (ie: toggle light on and off but i would like it so i can do more than 1 action to an item.
say like either turn light on or off or pickup item instead. with a little menu pop up with the options.
Ive attached an example image. very quick but it gets the idea across.
If Anyone is able to point me in the correct direction i would be grateful .