All HUD elements disappear except for the inventory and ‘pause’ menu.
I compared the default settings of my modded HUD with the ShooterHud_BP, all the default settings are the same. The only difference is that in the event graph I add a modded widget to the viewport.
Hello,
I have the problem that some of the HUD elements disappear in the game, while in the editor everything works correctly. The elements aren’t even modded but just dont show up in the game. This is an image of the settings.
It seems that the elements of the PlayerHUDNew disappear, the rest is still there. This file is not a part of my mod and the settings are the same as in the ShooterHud_BP.
Does somebody else has the problem? Or what is causing this?
If you’re saying that the game doesn’t show the parts of the HUD that relate to that template in question, and you’re saying that the file is not in your mod directory, then it won’t show up.
It works in the Editor because the DevKit knows where that file is and can load it into memory to be accessed by the PIE session.
The client/server knows nothing about this file as it can’t find it if it’s not in the mod directory.
Sorry, I ment that the widget called PlayerHUDNew seems to dissapear when I am playing my mod. The ShooterHud_bp, which is the vanilla HUD, is using the same widget, so this file should be in the game. Because without the mod the widget is visible.
I also made a custom version with the same parent of this PlayerHUDNew which is included in the mod folder, but this doesnt show up either.
It seem something with the PlayerHud UITemplate, which doesnt show up. Do you have and idea? Please correct me if I said ssomething wrong.
All HUD elements disappear except for the inventory and ‘pause’ menu.
I compared the default settings of my modded HUD with the ShooterHud_BP, all the default settings are the same. The only difference is that in the event graph I add a modded widget to the viewport.
Can anyone tell me why the elements keep disappearing? If you need more info/screenshots let me know.