HUD don't draw Wiget on screen

Well, i’m created my GameMode, MyHUD and myWiget, accepted GM and HUD to world, then i create beginnplay->create wiget → add to viewport in HUD Blueprint and nothing happened, wiget don’t draw onscreen. If i created wiget in any actor in scene - wiget is drawin well, but not in HUD actor. what a problem, please help!

Maybe your HUD is not set as the actual HUD to use in your game mode. Just create the widged from your game mode. The HUD class is almost unnecessary, I personally don’t even use it anymore.