HUD Concept Design - What Would Improve This?

  • You have too many different fonts, sizes, and spacing. You need to unify those fonts.
  • For the HP/hunger/thirt meters, are you going to have those part of the in game hud? If you do, you should probably keep those in the same location in both the UI and the menu.
  • Your border varies in size, it should be consistent.
  • The gradients and bloom are over done.
  • Does inventory and info really need their own labels? They are pretty self explanatory
  • Consider putting the most important info on the inventory page, you don’t want users to have to click on each food to know how much it helps. Just a simple +10 HP would be nice, and a warning if it’s going to expire soon (like a red border or sorting them to the top of the list).