I’m having a problem trying to use HUD and material instance. Here’s the explanation:
I have a mesh at my level which has a material instance of a material. This material has the emissive color as a parameter so I can change it at the instance.
My HUD creates a widget that contains a few buttons. What I want to do is click on one of these buttons and change the emissive color parameter to zero. Here is the code for the creation of the widget inside the HUD: