Html5 script error in symbols file (real server)

Hi,

I packed my test game into HTML5 and everything works fine on local server with Firefox Nightly. It doesn’t work with IE11.

Then I uploaded all files to my real server and I got script error in symbols file. My game doesn’t work with Firefox Nightly ;( symbols file is uncompressed.

I see this:

Starting downloads

Starting download Utility.js.gz

Starting download Rotation.data.js.gz

Starting download UE4Game.js.gz

Utility.js.gz downloaded

Rotation.data.js.gz downloaded

UE4Game.js.gz downloaded

downloading symbols file

downloading symbols file

downloading symbols file

symbols file downloaded, demangling…

callstack ready …

symbols file downloaded, demangling…

callstack ready …

symbols file downloaded, demangling…

callstack ready …

  1. What to do?
  2. Could I launch the game on IE11 too or is it imposible?

I uncompressed all gz files and uploaded to real server and also removed all suffixes .gz from html file. Everything works with Firefox Nightly. :slight_smile:

IE11 gives a script error.
Is it possible to launch everything with Internet Explorer browser?